(0,0)

OriginOwl Games and Software by Bryan Blackford (solo)

DropCube

DropCube android/Play/UnrealEngine
DropCubes to build towers and barriers in this first-person physics puzzler.
http://www.originowl.com/Home/advancing-wall-of-math
Advancing Wall of Math windows
Save the world from equation wielding kittehs in this fast-paced math shoot-em-up.

https://sites.google.com/a/originowl.com/www/Home/buffalo-road
Buffalo Road windows
A game of strategy and encirclement. Draw roads around mountains and trees, but mind the buffalo.
 

http://www.originowl.com/Home/teenage-mathant-ninja-towers
Teenage Mathant Ninja Towers windows
Guide falling numbers and math symbols around the tower to form valid arithmetic equations.

http://www.originowl.com/Home/drsplodeyhead
DrSplodeyhead windows
DrSplodeyhead explores the iUnknown with matches.

greencow-LD15
Untitled windows
Grow and shrink your way through caverns of magic mushrooms.

http://www.originowl.com/Home/cannon-hearts-tower
Cannon Hearts Tower windows
Lob your love atop the tower using a pink cannon. 

http://www.originowl.com/Home/rapid-polymerization-of-free-radicals
Rapid Polymerization of Free Radicals windows
Create electron chains like a scientist.

http://www.originowl.com/Home/tailspin
TailSpin web/flash
Fly between islands shooting down baddies with a limited fuel supply.

http://www.originowl.com/Home/save-the-universe
Save The Universe! HC-11 Microkit
Blast incoming ships and defeat the boss in this two-line shoot-em-up!

http://people.ucsc.edu/~bblackfo/monster
Rocklebobber: Devourer of Trains web/processing
Munch on trains as they travel along.

http://people.ucsc.edu/~bblackfo/161final
Wii Remote 3D Animation Studio windows
Record and playback movement and rotation of 3D objects in scene using a Wii Remote or mouse.

Collaborations with Bryan

http://www.originowl.com/Home/game-o-matic
Game-O-Matic web/flash
by UC Santa Cruz and Georgia Tech
Make and share games using a natural language interface.

Z-Ray
Z-Ray PS3 Move
by Team Z-Ray (UCSC Game Design Studio)
Use your Z-Ray (PS3 Move wand) to freeze monsters and lead them into traps.

http://globalgamejam.org/2012/ourobits
Ourobits web/flash
by The Organizers (Global Game Jam 2012)
Catch upgrades while avoiding asteroids and other players orbiting a sun.

http://www.globalgamejam.org/2011/reproduction
Reproduction windows
by Reproducteam (Global Game Jam 2011)
Mutate your team of moose as they grow and battle the enemy herd. 

http://globalgamejam.org/2010/skunkball
SkunkBall web/unity
by SkunkTeam (Global Game Jam 2010)
Navigate your SkunkBall through a 3D maze full of traps.

http://archive.globalgamejam.org/games/microcosmic
Microcosmic flash
by Mini Spinny Planet (Global Game Jam 2009)
Spin a doomed planet while keeping the peace to build a tower to the moon before it's too late!

Tebu (by The Time Travelling Gentlemen)
Tebu android/java
by The Time Travelling Gentlemen (UCSC Software Methodologies)
Walk and battle with your virtual pet in this game for Android devices.
using Java, Eclipse, Android SDK

Real-Time Strategy Streamlined & Enhanced User Interface (RTSSE UI)
Real-Time Strategy Streamlined & Enhanced User Interface spring sdk/lua
by RTSSE (UCSC HCI)
Units are grouped as they are produced in this RTS interface mod.
using Spring SDK, Conflict Terra, Lua

OttBott++ python
by OttBott++ Team (UCSC AI)
World of Warcraft Q&A chat bot 
using Python

Analog-Digital Data Visualizer/Analyzer windows
by Bryan Blackford and Alex Helman (UCSC Physics Demonstration Lab)
Plot the charge of a custom built particle detector and calculate integrals to determine the specific ionization of materials. 
using C, fltk, analog-digital bridge, open-air gas discharge apparatus, programmable monochromator

ą
Forest.jpg
(629k)
Bryan Blackford,
Sep 18, 2014, 6:04 PM
Ċ
Bryan Blackford,
Feb 18, 2013, 12:40 AM
ċ
Bryan Blackford,
Aug 21, 2011, 8:16 PM
ċ
Save The Universe.txt
(6k)
Bryan Blackford,
Oct 3, 2014, 4:50 PM
ċ
SaveTheUniverse-Lab10.asm
(18k)
Bryan Blackford,
Oct 3, 2014, 5:02 PM
ċ
Bryan Blackford,
Apr 26, 2010, 7:06 PM
ċ
coherent_view_1.html
(0k)
Bryan Blackford,
Jul 31, 2015, 1:33 PM
Comments