Collaborations with Bryan
by UC Santa Cruz and Georgia Tech
Make and share games using a natural language interface.
Z-Ray PS3 Move
by Team Z-Ray (UCSC Game Design Studio)
Use your Z-Ray (PS3 Move wand) to freeze monsters and lead them into traps.
by The Organizers (Global Game Jam 2012)
Catch upgrades while avoiding asteroids and other players orbiting a sun.
by Reproducteam (Global Game Jam 2011)
Mutate your team of moose as they grow and battle the enemy herd.
by SkunkTeam (Global Game Jam 2010)
Navigate your SkunkBall through a 3D maze full of traps.
by Mini Spinny Planet (Global Game Jam 2009)
Spin a doomed planet while keeping the peace to build a tower to the moon before it's too late!
by The Time Travelling Gentlemen (UCSC Software Methodologies)
Walk and battle with your virtual pet in this game for Android devices.
using Java, Eclipse, Android SDK
Real-Time Strategy Streamlined & Enhanced User Interface spring sdk/lua
by RTSSE (UCSC HCI)
Units are grouped as they are produced in this RTS interface mod.
using Spring SDK, Conflict Terra, Lua
by OttBott++ Team (UCSC AI)
World of Warcraft Q&A chat bot
Analog-Digital Data Visualizer/Analyzer windows
by Bryan Blackford and Alex Helman (UCSC Physics Demonstration Lab)
Plot the charge of a custom built particle detector and calculate integrals to determine the specific ionization of materials.
using C, fltk, analog-digital bridge, open-air gas discharge apparatus, programmable monochromator